![]() ![]() “Ambient occlusion appears to have been boosted slightly on the PC as well, although motion blur is the same as on other platforms: almost absent. Needless to say, the lighting system of the last generation consoles is a far cry from that of the new generation, especially with the absence of several light sources, but it is capable enough that the game does not appear to be deficient in this regard. Several light sources can be spotted and various backdrops react to them appropriately. The in-game lighting system provides beautiful illumination throughout the game. The pop in texture is not a problem as such. The polygon count is largely the same across all platforms with some minor variations. There’s also a presence of ambient occlusion, which causes shadows to vary depending on light sources and the depth of dark areas, although the same is missing on older-gen consoles. The alpha processing in the game is quite excellent, resulting in a nice blast of fire and making the dust / gas clouds look good enough to attract a satisfied nod from players. The pop-in texture is not a problem as such.” “The polygon count is largely the same across all platforms with some minor variations. The particle effects in the game are remarkable on all platforms. These frame rate drops are present on both consoles, but are limited to messy situations that typically start with bad team fights and lots of fancy weapons spewing out particle effects and explosions. The game is not great in terms of frame rate consistency, but a drop of a dozen frames in a game running at 60fps does not pose a threat to the gaming experience. Naturally, unlike the last generation of consoles, the PS4 and Xbox One benefit from a much more advanced texture filter and graphics processing that produces high-resolution textures with crisp colors. the Xbox One is perfectly capable of handling 1080p rendering for a game of this standard, and why the developers chose to go for low-res rendering still remains a puzzle. While this does not present any noticeable drawbacks at first glance, compared to the PS4 some differences in texture quality appear, mainly due to the fact that the PS4 renders the images at 1080p while the X1 has to increase the output of the GPU. The Xbox One version of the game is rendered at 900p and output with a Full HD signal. The new generation of consoles again manages to largely maintain gameplay consistency when opposed, but the differences do show up eventually. “The game is not great in terms of frame rate consistency, but a drop of a dozen frames in a game running at 60 frames per second does not pose a threat to the gaming experience. But it goes without saying that the game manages to look surprisingly good looking on the latest-gen consoles. games on PS3 and Xbox 360 that have failed to take advantage of anti-aliasing techniques like PvZ does. The game looks good on older consoles mainly because of the good anti-aliasing implementation which doesn’t let a lot of cracklings spoil the experience and how can we forget about the beautiful lighting?Īgain, it’s worth mentioning that the anti-aliasing technique is far from perfect compared to newer machines, it does a pretty good job of maintaining pixel consistency throughout the game in light of many others. The consoles also manage to run the game at a decent 720p. Both consoles manage to run the game at a consistent 30 frames per second without any recurring frame rate drop.Īlthough the screen tearing turns out to be something that could not have been kept at bay on 7th gen consoles. As is the case with most games released on the older generation of consoles, PvZ: Garden Warfare looks almost identical on both platforms. Starting off a bit against the grain this time around, this time we’re moving forward with the older generation of consoles. experience and how can we forget the beautiful lighting? ” The game looks good on older consoles mainly due to the good implementation of anti-aliasing which doesn’t let a lot of aliasing spoil the game. “The consoles also manage to run the game at a decent 720p resolution. ![]()
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